"Tales from the Pit" #839
Yes. Here’s a trick. Start with a cool ending and write backwards. In other words, figure out a neat way to end a story and then backtrack to figure out what story you could tell that would end that way. It’s a very good writing exercise.
I ALMOST CRASHED ON THE FREEWAY BECAUSE I REMEMBERED THIS AND WAS LAUGHING SO HARD
EVERYONE NEEDS toWatCH THIS IM cRYIGN
"Tales from the Pit" #838
I was cleaning my garage and found an invitation to the very first Duelist Invitational.
Very sad. I’ve always been a big admirer of his. I’m not sure how many of you know this but he was a lifelong gamer. He named his daughter Zelda after the game. Truly a giant loss for the world.
I agree that Human isn’t a great answer for white, because we like to put humans in all colors. It’d be nice to have a staple race that says “this expresses white” just by being that race, and to break up all the human-ness.
Unlike iconic races, though, I think it’s fine for each color to have a small cluster of small humanoid races that it rotates through as we move from setting to setting. Certainly some races are more common for certain colors (e.g. Goblin for red), but it’s fine for those races to go away for a while, as long as there are cool other species that can occupy the same niche (e.g. Satyr or Devil).
White has had leonin, kor, and kithkin, which can all work depending on the setting — but we just find that many settings don’t want any of those. Dwarves may be the right answer for white someday, or something else we haven’t thought of yet.
Magic: the Gathering
"Tales from the Pit" #831
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